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concmap_nc

Description
concmap_nC - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - mission --------------------------------------- straightforward concmap for the concers, and civs can get to the end too. .........if they can work out how to get on the train, that is. ;) - - - - - - - - - - - - - - - - - - - - ===================================================================== Half-Life Map Spec Sheet ===================================================================== ------General Information-------------------------------------------- Title : concmap_nc Filename : concmap_nc.bsp Author : Grizzly, Mysti_cal and DollKopp made the jumps. Fisheye put it together Home page : www.firkin-baxters.com (http://www.firkin-baxters.com) E-mail : [email protected] Description : conc jumping slills map, (and roving civ's) Previous Maps : Mysti_cal------------------concmap_dns Fisheye--------------------fishyconc, sg_conc, gtf_conc, gtf_conc_n DollKopp and Grizzly-------nc_conc, nc_conc_r - ------Credits and Thanks--------------------------------------------- thanks to all at valve erc and tfmapped for the time they take explaining the obvious to the undeserving. the stuff i scavenged;- some of the textures I used I got from the net, but now I don't know where they came from. Sorry if not giving credit offends anyone. I dont take credit for any of them, other than the graffiti in the end room. ------Play Information----------------------------------------------- TFC : Of course! Deathmatch : NO Single Player : NO Map Description : conc jumping map with some distractions ------Map Information------------------------------------------------ New Textures : yes New Sounds : no ------Construction--------------------------------------------------- Base : from scratch Editor(s) used : Valve Hammer 3.4 Compile Machine : AMD 1600xp w/512 MB ddr ! Compile time : roughly 3+1/2hours ------Map Instructions----------------------------------------------- Extract the zip to your HL folder, and everything should go where it's supposed to. ------Additional Info------------------------------------------------ This template is available at The radium Half-Life Map Center... http://www.planethalflife.com/radium
Images

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Archive Files
Path MD5
tfc
maps
concmap_nc.bsp b75179f2023f8f3d82b640bb56177fff
concmap_nc.txt 8490ea593f4d161279ba1ae5e9daecaa
sound
misc
exel.wav 159359affa9a70941f65fc84fcac315c