fortress_4_fm
Description
FORTRESS: Part 4
Escape map for
Hint: Pay attention to text. Some pieces are key
for your understanding of what is happening.
Hint: A flashing texture on a boss means to shoot
that specific area.
Hint: You may receive weapons in different areas
to progress. Remember to check your weapon
inventory by hitting number keys (default).
_________________________________________________
Music from two Contra PS2 games and
Unreal Tournament III PC.
Thanks to all of the private beta and open server
testers.
Thanks to the creators of the Part 1
mech boss and train prefabs which were
built.
Thanks to everyone that models, sounds, sprites,
and textures originally came from.
Map by dougie
[email protected]
Images
No preview images uploaded.
Archive Files
| Path | MD5 |
|---|---|
| tfc | — |
| maps | — |
| fortress_4_fm.bsp | 74b69174124c4f1c01ff98ab0b20bfff |
| fortress_4_fm.txt | 67d43a30491d36fa7504bc73c69a86ad |
| shipwrecked.wad | 4402e87d02065c588e914351ae4b124f |
| sound | — |
| dougie | — |
| music | — |
| boss.wav | d268cc69630f8758cfdeb525917563c3 |
| elevator.wav | 04a2081ce15baaf8ea6f983197446f8d |
| win.wav | b23b8323a0b033438fd89713d6585e7a |