fortress_4_fm

Description
FORTRESS: Part 4 Escape map for Hint: Pay attention to text. Some pieces are key for your understanding of what is happening. Hint: A flashing texture on a boss means to shoot that specific area. Hint: You may receive weapons in different areas to progress. Remember to check your weapon inventory by hitting number keys (default). _________________________________________________ Music from two Contra PS2 games and Unreal Tournament III PC. Thanks to all of the private beta and open server testers. Thanks to the creators of the Part 1 mech boss and train prefabs which were built. Thanks to everyone that models, sounds, sprites, and textures originally came from. Map by dougie [email protected]
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Archive Files
Path MD5
tfc
maps
fortress_4_fm.bsp 74b69174124c4f1c01ff98ab0b20bfff
fortress_4_fm.txt 67d43a30491d36fa7504bc73c69a86ad
shipwrecked.wad 4402e87d02065c588e914351ae4b124f
sound
dougie
music
boss.wav d268cc69630f8758cfdeb525917563c3
elevator.wav 04a2081ce15baaf8ea6f983197446f8d
win.wav b23b8323a0b033438fd89713d6585e7a