sc5x_bonus_beta2

Description
sc5x_bonus ---------- Important Changes list ---------------------- This list applies to sc5x_bonus_beta2 1. made red door faster 2. no soldier, demoman, pyro or random 3. reds cannot enter captured room 3a. moved the captured room opposite the spawn 4. implemented alternate round-based area blocking system Map Info -------- 5. limited seeker to 1 person Each Round Lasts 5 Minutes before it resets. Hiders: Stay hidden for as Long as you can. Seeker: Find the Hiders. The Captured Room: When a Hider is found, they go to the Captured Room. Once Captured you cannot re-join the round unless another Hider sets you free. --- General Hiding Tips: Keep Moving. Moving from one spot to another as often as possible decreases your chances of getting caught ! Use your imagination. A lot of good hiding places can be found by good observation and some clever jumping. You aren't limited to the obvious places. You can "hang" from the ledges of Exposed Vents. This allows you to "shimmy" to otherwise inaccessable places. Shadows are your friend. Several Lights around the City can be turned off and on. There are also many Dark Areas around the City. ---------- Map by Kami www.banzaimaps.co.uk (http://www.banzaimaps.co.uk) [email protected] ---------- Beta Info: I don't normally release beta versions of my maps to the public, but this map got such a good reception when it was tested i felt i had to share it with everyone who supports my work. I am still trying to implement a Point System that gives out points to Blue Team Members, but so far it has proven to be incredibly buggy and ruins the whole experience of the map. The Point System will be implemented in the final version of this Map. Check out www.banzaimaps.co.uk (http://www.banzaimaps.co.uk) for the latest info on this Map and all my other Maps.
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Archive Files
Path MD5
tfc
gfx
env
sc5xbk.tga 46bbc3400e8a0f37c09a4c9c14a4990f
sc5xdn.tga 9fdd1b5a25c59e13091bfe30a869be19
sc5xft.tga 7a40eddb641cf7dd44b4d501f3067edf
sc5xlf.tga a651177db1d01a7e43d59d199d5f7bad
sc5xrt.tga 9eda1bf021904ceaf1a8c50a76741eb5
sc5xup.tga 90304715d3f66053c4fba875679cd500
maps
sc5x_bonus_beta2.bsp 6df60b618d191881d27c4b85d5441f5c
sc5x_bonus_beta2.txt 600909c83d377a603c38dce0beb1622d
models
sc5x_bonus
farmerdance.mdl c214d18e103b6cc92a87b96bb8bee240
farmerdance2.mdl 34c3f42e28af15acc793a014da0b1ea2
sound
sc5x_bonus
bartrack1a.wav 043e65deac6fabbd1b9ea0805b262963
classicradio.wav f039f7214db501af0489baac691fb8f8
electrichum.wav a108b4dc8bcaf88a1ec3cbf2925f84fc
farmerdance.wav 2de786717224dc34dcbf309984db3f17
sc5xharbour2.wav 051c7c86e3d2cd96e78c1a6b4b5967f7