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concspirit_r 1.0

* CONCSPIRIT_R * by MorZar

>>> teamplay optimised version

#maps on irc.quakenet.org


***** OFFICIAL TEAMPLAY CONCSPIRIT RULES *****

1. Every team should play together. Don't be individual it wont help your team.
2. Don't suicide!!
3. DON'T SUICIDE FFS!!
4. Allowed to press like mad on the buttons to make sure you synchronized well.
5. Beware not to die on the final lazers...
6. play at least 2vs2!
7. Gravity is 800.
8. Rules can be added.


Player slots are not restricted.



CHANGE LIST (from concspirit):

simplified: score system. now team gets 10 points for winning a round.

optimised: each area has now a double-button system. be sure the whole team is on
the trap before activating the buttons. you have 0.2 seconds to synchronize.
you always will need to be at least two to activate a trap-door.

optimised: Final Cap system. now you need to be 2 to desactivate the lasers and cap!

fixed: When cap, fade sound and message board are visible to everyone in each team.

added: more spawn points (to avoid crush-on-spawn)

added: concspirit lauch sequence. to begin to play, one player from every team
activate the scan together in a lap time of 1 second to start the game.

removed: 10 points for reaching the easter egg

optimised: crates are going a bit faster now.

removed: old bugged spawn place.

reduced: high of the small ramp in area 5




Credits:

Mapping MorZar

Help KoKo5oVar
N/ght
DD

Testing KoKo5oVar
N/ght
Kefka
Gorn`Nova
Tx`
De|e
oHmEr
sadik team
All those forgotten ...

and... =BC= bodycount Team !

Contact #maps on irc.quaketnet.org


This map contains an easter egg.

-enJoy-

MorZar
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