fishyconc2

Description
-=FISHYCONC2=- - - - - - - - - - - - - - - - - - - - - mission --------------------------------------- complete the map using conc jumping skills along the way there are several hidden rooms containing flags or keys or balls. pick these up to look leet. :) as an afterthought, i allowed soldiers and put a quad bag in the spawnroom for them. even though i didnt intend this at the start, i don't see anything that will stop a soldier r-jumping the map. - - - - - - - - - - - - - - - - - - - - ===================================================================== Half-Life Map Spec Sheet ===================================================================== ------General Information-------------------------------------------- Title : fishyconc2 Filename : fishyconc2.bsp Author : davie guild aka fisheye Home page : www.firkin-baxters.com (http://www.firkin-baxters.com) E-mail : [email protected] msn : [email protected] Description : conc jumping slills map Previous Maps : fishyconc ; sg_conc ; gtf_conc ; gtf_conc_n ; concmap_nc ------Credits and Thanks--------------------------------------------- playtested once or twice by the -BzM- crew .........www.banzaimaps.co.uk (http://www.banzaimaps.co.uk) thanks to all at valve erc and tfmapped for the time they take explaining the obvious to the undeserving. the stuff i scavenged;- some of the textures i got from various places. i dont even know where anymore. if you feel i have used your work, and have not given credit where due, then there are contact details above. get in touch and i will ammend this text giving credit. (for all the diff that it makes :P ) ------Play Information----------------------------------------------- TFC : Of course! Deathmatch : NO Single Player : NO Map Description : simple conc map ------Map Information------------------------------------------------ New Textures : yes New Sounds : no ------Construction--------------------------------------------------- Base : from scratch Editor(s) used : Hammer 3.4 Compile Machine : AMD 1600xp w/512 MB ddr ! Compile time : roughly an hour ------Map Instructions----------------------------------------------- Unzip the archive to your half-life folder. ------Additional Info------------------------------------------------ This template is available at The radium Half-Life Map Center... http://www.planethalflife.com/radium
Images
Archive Files
Path MD5
tfc —
maps —
fishyconc2.bsp 6493e14fe83f4ca74f9fd2f8a7811bc9
fishyconc2.txt 10cd31d73bff57b0630fb17619b7f6a9
models —
ball.mdl b19c1f98e0f63124e3cc44e0e845ee3b
sprites —
fire.spr 1da3b676a347f474f776f702ac652f40
wsplash3.spr e721310320634dd7b64c352899ffd40d
xsmoke1.spr 22f3eeb5d7427862b176aa1e261602fa