I am currently uploading the video files so most of the video links will not play until those are uploaded from the development server.

Security Maps

Mapping/Modding Started by BluPhoenixLoM Wednesday, January 9th 2013 @ 05:23AM Views: 1986
#1 Wednesday, January 9th 2013 @ 05:23AM

I have been searching the tfc world, what's left of it, to find tutorials on how to set up laser security CTF style maps.. I am having issues getting the buttonmaster lasersystems to work.. meaning laser security that deactivates when a button is pressed / used / activated.

Anyone here know anything about the entity parameters of such a system? I have decompiled many maps but mine never seem to work. I've even, to see if it would work, copied a complete laser security system from a map already made, into mine, and it didn't work...

Anybody who can help, it would be much appreciated!

#2 Thursday, January 10th 2013 @ 02:28AM

What map did you try to decompile?

#3 Sunday, January 27th 2013 @ 02:34PM

I didnt think anyone would actually reply to this. woot!

I tried to decompile multiple maps. Shutdown2, schtop, openfire, openfire_lowgrens, ceasefire, and destroy_l...

But I still cannot figure it out.

The closest I have gotten is a button that turns off the laser/hurttrigger, and then once the button resets, turns it back on.. Like a light switch.. it must be pressed to turn on, pressed to turn off...

EDIT when the button resets, the laser and hurt does not come back unless the button is "used" again.

#4 Friday, February 1st 2013 @ 11:33AM

I will see what I can do and make an example map.

#5 Saturday, February 2nd 2013 @ 03:37AM

I got a hold of a mapper by the name of Catta and he made an example map for me. I got it figured out now. There's no need to use env_beam, as most tutorials were demanding. Thanks for the consideration though.

#6 Saturday, February 2nd 2013 @ 06:01AM

Sure, glad you found what you were looking for.