Wally

Description
Program Name: Wally Version: 1.55B Date: 7/09/2001 Authors: Ty Matthews ([email protected]) Neal White III ([email protected]) Purpose: Program to manipulate game texture files and industry-standard image formats, including Quake, Quake2, Half-Life, SiN, Heretic2, BMP, PCX, JPG, and PNG. Allows for enhanced editing, viewing, browsing, setting of game texture flags & contents, filters, clipboard cut/copy/paste, and much more. Allows for new creation, and loading of existing textures. For a more detailed list, check the revision history or the FAQ page on our site. Compiler: Visual C++ 6.0 Where to Get: http://www.telefragged.com/wally Misc: Wally is freeware. As always per the standard legal rhetoric, this program is given AS-IS. No fitness of merchantibility is either given or implied. If something disastrous happens to your machine, I'd feel really bad, but I cannot be held liable. By using this program, you agree to the terms set forth herein. Usage: Unzip into a directory, and run Wally.exe. Everything is self-contained. Registry settings are made into the following key: "HKEY_CURRENT_USER\Software\Team BDP\Wally" Files Included: Wally.exe TheApp! Wally.txt You're reading it :) Wally.hlp Help File Wally.cnt Another Help-related file Custom Palettes included: Standard.pal, rainbow.pal, pastels.pal, metalic.pal, max.pal, grays.pal, earth.pal, and blend.pal Custom Decal WADs included: Rivets, Patterns, BulletHoles, and Signs Tutorial: Check out the web sites given in "Where to get" Credits and Acknowledgements: Id Software and Valve... duh. To ADarcJedi, Ozric, and Talon: thanks for putting up with my crap during our all-nighter ICQ meetings. Mosquito from Quake2.com, for painting the awesome splash screen and art. Tom Cleghorn for doing up the Help file and tutorial stuff. Aaron Stackpole for pointing out the goofy Q2 palette file, beta testing, and the HL WAD3 specs. Jeff Lane, Jim Nobles, Stonehand, Adam Cooper, and Brian Martel: thanks for testing this baby, and giving the excellent feedback you've provided. To anyone we might have missed: sorry! Revision History: 0.1 (1/16/1998): Wally is born 0.7 (2/2/1998): First public release of Wally 0.8 (2/16/1998): New stuff: - Clipboard paste - PCX import - Support for JASC .pal files - Wally Options menu - Texture pop-up dialog - Persistent settings Bug Fixes: - Fixed texture flags - Fixed explorer-type launching 0.81 (2/23/1998): New/Improved: - ReMipDeluxe has been implemented :) - Added Paste As New Texture - Added Drag-n-Drop support for Wally shortcut 0.90 (3/14/1998): Bug Fixes: - Draw Tiled - Drawing coords bug when scrolled - Drawing tools draw connected lines New/Improved: - Undo/Redo up to 50 items - Paintbrush - Eraser - Darken - Lighten - Scratch - Bullet Holes - Brush width - Brush shape - Brush intensity - Texture browsing - 24bit BMP support - 24bit clipboard pasting - Quake1 MIP file support - Changed File...Import to File...Convert - View of all four sub-mips at once - Improved drawing code - Better drag-n-drop support to Wally icon/screen 1.00 (4/13/1998): Bug Fixes: - Fixed always too dark scratch - Fixed lighten/darken/tint tools after Edit...Paste - Fixed browse for directory New/Improved: - Flood fill - Big cursor for drawing tools - Constraining tool (vertical/horizontal) - Pattern paint - Added some tool widths (4, 6, and 8) - Copy to clipboard, copy to clipboard tiled - Mirror, flip, and rotate (left/right, 90-180-270 degrees) - Three blend filters (light, medium, heavy) - Spray paint tool - Color palette toolbar - Color Replacer tool - Spray Color Replacer - 24-bit PCX import - Added export of BMP and PCX format - Moved multiple options dialog boxes into one - Preset texture directory option 1.01 (4/23/1998): Bug Fixes: - Fixed wrong sub-mip view bug - Fixed cancelling of Browse Directory New/Improved: - Added multiple-file selection for File|Convert 1.09 (6/10/98): Bug Fixes: - Fixed Flood Fill missing areas - Fixed unnecessary flashing with Undo/Redo - Fixed longer than 32-character filename/directory bug New/Improved: - Line tool - Connected Lines tool (PolyLine) - Ray Lines tool - Added better support for non-Q2 palettes - Changed Browse Folder selection to include persistence 1.10 (7/03/98): New/Improved: - Rectangle drawing tool - Add Noise Filter - Brightness/Contrast Filter - Improved Blend Filter - Improved Filter interfaces - User-settable maximum number of Undo levels - Auto-update of thumbnail image for Browse view 1.20 (08/12/98): New/Improved: - Emboss filter - Edge Detect filter - Marble Procedural Texture Generator - Better PCX export routine - Better support for custom palettes, and a big collection of some nice ones 1.29 (12/31/98): New/Improved: - Gamma-correction - Mirror tool - Tiled marble tool - Diffuse filter - Rivet tool - Much improved custom palette editing - Improved drag/drop support - Batch conversion - Texture shift - Improved GUI tools - User-definable number of undo levels - Export to 24-bit or 8-bit option - Half-Life support (WAD3 files) - Gaussian option for AddNoise filter - Auto-zoom the view - Much improved 24-bit to 8-bit palette reduction - Sharpen filter - Offset filter Bug Fixes: - Amount Combo bug - Bullet hole access violation bug - 24-bit BMP export bug - 8-bit BMP import bug with PhotoShop files 1.30 (1/17/99): Bug Fixes: - PCX header bug with Corel PhotoPaint images 1.31 (1/21/99): New/Improved: - Resize filter! - Enhanced Add Noise filter - Edit/Load/Save Palette options - Color translate feature 1.32 (1/26/99): New/Improved: - Most filters converted to 24-bit internally - Selection tool! - Improved status bar display to include additional info - Undo/redo memory compression (conserves RAM) 1.33 (1/28/99): Bug Fixes: - Memory compression bug - Flashing sub-mip bug 1.34 (2/12/99): New/Improved: - Most recently used filters shortcut - Fine/coarse grid! - Reduce colors filter - Quake1 MIP and WAD2 full support Bug Fixes: - Undo/redo memory compression bug - Initial startup directory bug with custom palettes 1.34C (2/17/99): Bug Fixes: - New Half-Life textures not saved properly to WAD - Export of images from WAD2 failing - Zooming/grid bug, and improved drawing code - Loading custom Q2 palette not taking effect properly - ReMip bug with multiple threads 1.35B (2/23/99): New/Improved: - Cool new about box, with hotlinks to our web site - Updated tool subsystem - Filter for the list of images in a package file - Drag and drop between package files - TGA support - New Quake1/Quake2 palette options page; more robust support for custom palettes. - Batch conversion now will allow you to create any supported image type Bug Fixes: - Paste bug with "maintain indexes" palette option - Minor gamma status bar bug 1.36B (3/23/99): New: - New Decal Tool - draws "picture tubes" when you choose a line-style drawing mode. - More batch file features - Cut, copy, copy tiled, paste, delete selections - Transparency amount for paste - Invisible background for paste - Custom Rivet, Bullet Hole, Patterned Paint, and Decal images - Above tools save their images and restore them when you run Wally again - Colored Rivets - Package view: right button menu has decal stuff - 32 bit Targa file support (just discards alpha channel) - ReMip all or selected items in a WAD - Custom palettes for every image type - Mouse wheel zoom in / out (thanks to Jeff Lane for this idea!) - More robust support for large textures - 1024x1024 seems fairly stable now - Better error handling - Wally will now beep when resources or memory gets low. - Preliminary support for Build (c) engine games (Duke Nukem 3D, Redneck Rampage, Shadow Warrior, et al) Improved: - Flood Fill uses less stack space (hardly ever fails now) - Rivet spacing can be set to 64 pixels - Patterned Paint now supports transparency amount - Copy Tiled now uses separate multiples of X and Y - GetNearestColor function speed-up (It's used all over the place). - Some operations that used to seem sluggish are now positively zippy! Bug Fixes: - Fixed Undo compression bug - Fixed Fine Grid resource leak / crash bug - Fixed Bullet Hole edge wrap bug - Package file - open second image copy, lose changes bug - Package file - open image, resize, save, image size not updated bug - Package file - load a wad, create a new H-L texture, save into same wad file, image lost bug - Package file - Deleting items from a WAD via right-button menu would crash - Saving a HL texture into a WAD that happens to already be open will establish a link between the two. - Many other minor bug fixes 1.37B (3/30/99): New: - Middle-button double-click zooms to 100% Improved: - Internal 24-bit stuff - Minor speed up for drawing tools - Improved UI for picture tubes - Delete items in an .ART file Bug Fixes: - Flood fill bug that caused Wally to hang - Rivets undo bug 1.38B (5/06/99): Bug Fixes: - Tiled Marble "grout doesn't get generated" - Minor Tiled Marble bugs - Flood fill while tiled "doesn't fill correctly" - Moving images from one WAD to another via drag-n-drop Improved: - Sped up the drawing code - Pixel access routines are compatible with 24-bit 1.39B (5/25/99): New: - Zoom out (1/3, 1/4, 1/5, etc) with mouse wheel - Sound effect when reaching 100% Improved: - Status bar shows zoom as a percent value - Added ability to create new images directly in a WAD file 1.40B (7/08/99): New: - Water drop tool Bug Fixes: - Export to Quake1 MIP with greater height than width messed up the re-mip - Saving Quake1 MIP to a Quake1 WAD would not save the MIP's name 1.41B (8/20/99): New: - Total rewrite of Image Browser. Now browses all game types and supported images. Improved: - Batch conversion option to recurse subdirectories - Batch conversion option to retain directory structure 1.42B (9/21/99): New: - SiN support - Heretic2 support - Non-16 image size support - Image|Adjust Canvas Size Bug Fixes: - Many internal fixes for 24-bit and non-16 size support - Copy to clipboard bug where width was DWORD aligned - MouseWheel in browser now works Improved: - Option to turn off sub-mip display - Browser now has multiple selection feature - Right-click popup menu for browser with copy, delete, paste, and information choices - Drag and drop between explorer/browser and package/browser - Option to delete older cache files - Palette blending on 24-bit conversion when numcolors is less than 256 1.42C (9/28/99): Bug Fixes: - Incorrect header size for WAL textures (black line at top of image) New: - File Associations tab on View|Options 1.43B (10/07/99): Bug Fixes: - Zoom-in pixel distortion fixed Improved: - WAD editor enhancements: browse mode, tile mode, animate, and random tile - Correct algorithm for calculating overall color image for SiN textures 1.43C (10/16/99): Bug Fixes: - Non-mip images caused Wally to crash - Resizing image then saving in a WAD crash - Scrolling problem on really large WAD files Improved: - Thumbnails in WAD editor support drag-n-drop - Liquid texture animation 1.48B (11/25/99): Bug Fixes: - Palette lookup bug when painting - PCX decode bug - WAD editor double-click in tiled mode opens up wrong item - Open a texture from a WAD doesn't update the palette bug. - Use an effects tool, filter, draw with the same tool doesn't update the effects buffer bug. New: - Clone tool - Rubber stamp tool - Pack editor (.PAK file support) 1.49B (02/15/2000): New: - 24-bit editing (yay!) - TGA/BMP/PCX editing in 24-bit as actual image types - PNG support - JPG support - File association option for non-game types - New registry handling code - Moved size, shape, and amount combo boxes to the ToolSettings Toolbar - Added color tolerance setting - Added quick-zoom to settings tab - Lots of internal bug fixes for 24-bit 1.50B (03/17/2000): New: - Clickable color swatches - Improved status line Bug Fixes: - Tons! 1.51B (04/25/2000) Bug Fixes: - Many 1.52B (12/31/2000) New: - Half-Life color decal wizard Improved: - Color translator (now will actually swap indexes like you'd expect) - Includes new exception handling for trapping errors - Includes debugging option for serious problems (e-mail us for info) Miscellaneous: - This is the first version compiled with Visual C++ 6.0 Bug Fixes: - Fixed Edit|Clear; background color is what you chose 1.53B (1/12/2001) Bug Fixes: - Selecting tools that use decals and then tool settings caused unhandled exception errors Improved: - Added unchecking option for file assocations so it actually removes the association - Added saving of current assocation to Wally's key so that previous owner can be restored 1.54B (6/19/2001) Bug Fixes: - Total re-write of batch conversion code to fix annoying problems (streaky images, missed images, etc.) - Fix for upside-down 16-bit TGA files - Fix for retail version of Counter-Strike for the Decal Wizard - Adding text files to a PAK at the root node will now appear in the list Improved: - Added ability to create a new WAD file when doing batch conversion - Can now do a File|New and choose PAK as the type - Updated library for PNG files - Rewrite of I/O code for nearly all image loading routines, making them faster with more OS-level buffering New: - WAD Merge Tool 1.54C (6/19/2001) Bug Fixes: - 24-Bit BMP problem on opening 1.55B (7/9/2001) Bug Fixes: - Image|Blend filter was not blending properly - Attempting to save over a read-only file was causing unhandled exception Improved: - Added Blue-Shift to the Half-Life derivatives that the color decal wizard recognizes - Tweaked image-loading code to improve performance New: - Serious Sam TEX file support
Images

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Archive Files
Path MD5
wally
Decals
BulletHoles.wad 91b843e3c72c0bc905850a64aa4d5c35
Patterns.wad 6f08625563f7b52fbaedc5d261bd5b8c
Rivets.wad 3325ade50c007419fc0cac568f44637b
Signs.wad 82f6c7b1cda37b5276697c703b314973
Palettes
Blend.pal 435798839798ad6969ee3adf5cbb3d60
Blue.lmp 79bfb8d545ce1a362f30fc87d5ab604a
Brown.lmp 053345fe96daaa7f7f33744c9820169b
Earth.pal 8cfee5b079279160e3e218289f74b984
Grays.pal 31cad2156a0d0efb6f8c04756b5634b1
Green.lmp 79fc66ecd3f519ebdd79da006c4c61f7
Max.pal b1b533e8948f014f59c615e428865b12
Metalic.pal 67c4d2e06a2be74e894a5b4ac703da43
Pastels.pal 1b90293007032fd60cfc4a3a417ea703
Q1pal.lmp 79bc149d4f2fb0bd68cd8400a3fd87d4
Q2pal.lmp a24edd315427b315e45165217a960b02
Rainbow.pal 829738258de97cd43103d2789a12ced1
Red.lmp 6281342108956b4a76ebfb8fa8a8c96c
Smooth.lmp fc862834d8bad599aa74935eb4c6825b
Standard.pal 4e09c059b14a1eefee02d9aa12603c3c
Wally.cnt 58e636d9df05fd554855c55d4c9c512a
Wally.dat 342975c79978e779c2346bed405e8c07
Wally.exe c161d2abcdc6c3379fb608d68462c493
Wally.hlp fc5f2604d74eeb7755df3d1271800415
Wally.txt 938bbd3f1b7406785190d1c7d29371d8